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The [[Ancestors of Snippy|Ancestors]] Story Arc of the webcomic "Romantically Apocalyptic" started Issue [http://romanticallyapocalyptic.com/88 88] and is currently still ongoing.
 
The [[Ancestors of Snippy|Ancestors]] Story Arc of the webcomic "Romantically Apocalyptic" started Issue [http://romanticallyapocalyptic.com/88 88] and is currently still ongoing.
   
The new story arc begins with [[Sniper|Mr. Snippy]] being attacked by a hostile, talking [[Monsters and hostiles|snowflake]] of unknown origin. [[Captain]] solves the problem by tossing a [[mug]] full of his tea into the face of the sniper.
+
The new story arc begins with [[Sniper|Mr. Charles Snippy]] being attacked by a hostile, talking [[Monsters and hostiles|snowflake]] of an unknown origin. [[Captain|Zee Captain]] solves the problem by tossing his [[mug]] full of tea into the face of the sniper.
   
In a conversation with [[Pilot]] about the new squadmember [[Engie]] and Captain's mug, Snippy learns to his surprise, that Pilot is not the one who supplies Captain with tea. Since Snippy hasn't done so either, nor ever seen Captain refilling the mug, the sniper decides to inspect the mysterious object, while Captain and Engie are away.
+
In a conversation with [[Pilot]] about the new squadmember [[Engie]] and Captain's mug, Snippy learns, to his surprise, that Pilot is not the one who supplies Captain with tea. Since Snippy hasn't done so either, nor has he ever seen Captain refilling the mug, the sniper decides to inspect the mysterious object while Captain and Engie are away. Snippy is not able to find anything out of the ordinary about the mug before he is discovered by Pilot, who tackles the unfortunate sniper to the ground. At this point, a [[Monsters and hostiles|ladybug]] flies into the scene and starts a dialog with the mug about the progress of a seemingly ongoing assassination attempt. When Snippy overhears the conversation, he convinces himself that he is going insane due to radiation poisoning.
   
Snippy is not able to find anything out of the ordinary about the mug, before he is discovered, touching it, by Pilot, who tackles the unfortunate sniper to the ground. This is, when a [[Monsters and hostiles|ladybug]] flies into the scene and starts a dialog with the mug about the progress of a seemingly ongoing assassination attempt.
+
The ladybug, exasperated by the incompetence of the mug, offers Snippy a job as a hired killer, the target being Captain for this particular mission. Pilot, who witnessed the entire exchange alongside Snippy, runs off to warn the governor. The ladybug goes after him, leaving a very confused sniper behind.
   
Snippy overhears the conversation. The sniper is convinced, that he is going insane due to radiation poisoning.
+
Upon returning, Captain commands Snippy to search for Pilot, but the latter has disappeared without a trace. When planning to report back to Captain, Snippy walks in on the mug, the ladybug, and even the [[straw]] plotting on poisoning Captain. Terrified, Snippy decides to look for his crewmates in the wasteland, but finds himself unable to locate any of them. He soon notices that he is being followed by, to his dismay, Captain's mug.
   
The ladybug annoyed by the inability of the mug, offers Mr. Snippy a job as a hired killer. The target being Captain.
+
While Snippy tries to get information about Pilot's whereabouts out of the mug, Captain appears whilst sitting in a chair on extremely thin ice. Captain demands his mug back, but Snippy, in an attempt to protect Captain, refuses and threatens to destroy the mug instead.
   
Pilot, who witnessed the whole exchange as well, runs off to warn the governor. The ladybug goes after him, leaving a very confused sniper behind.
+
The [[Arbitrator]] suddenly makes an entrance by shattering the ice beneath Snippy. It is the second representative of the [[aliens|Alien Invaders Union]], of course sent to capture the Captain. Snippy is briefly disintegrated and restored by the Arbitrator. The Arbitrator claims that a local scan for intelligent bipeds shows only Snippy in the vicinity. Due to the sniper holding the mug, the alien concludes that Snippy and Captain are one and the same person. Snippy does not believe in the Captain being a split personality of himself, but, to his complete surprise, he digs up the Captain's gasmask, goggles, hat, and the red scarf in his backpack instead of the supplies he was so certain to have kept in its pockets. The confusion prompts Snippy to question his sanity and recall the strange and unexplainable instances always happening to Captain, eventually resulting in the sniper suffering a deep identity crisis.
   
Upon returning, Captain sends Mr. Snippy to search for Pilot, but the latter has disappeared without a trace.
+
Snippy thinks of the days shortly before the apocalypse when the science team he guided into the Deadzone fell victim to the "wishing well" anomaly and the scientists began killing each other out of hunger for power. It turned out that while Snippy tried to block out the anomaly's voice -- which promised to grant him every single wish he desired -- he came to the realization that he might have subconsciously caused the apocalypse due to his irritation toward humanity being entirely too dependent upon the [[ANNET]] system. When the sniper returned from the ill-fated tour much later, the city of Eureka was already destroyed. Snippy wasn't even sure of whether the plan concocted by 1% of the population to destroy the ANNET's transmitter towers was carried out or if he himself had sabotaged the ANNET's core before going out on that last tour.
   
When planning to report back to Captain, Snippy walks in on the mug, the ladybug and even the [[straw]], plotting on poisoning Captain.
+
As another surprise for Snippy, the Captain's red scarf becomes animated and reveals its true nature as the [[Biomatrix 117|Biomatrix]]. It does not try to kill Snippy, however, and instead suggests a claim for diplomatic immunity. Nevertheless, the Arbitrator had already made the decision to take Snippy to the Galactic Court for Captain's crimes and to destroy the Earth by releasing a black matter drop into the planet's atmosphere, summoning a black hole.
   
Terrified, Snippy decides to look for his crewmates in the wasteland, unable to find any of them. He soon notices, that he is being followed. To his dread it turns out to be the Captain's mug.
+
According to the Biomatrix, the aliens feared that the uncontrolled and chaotic ANNET system might infect other planets as the Earth was already contaminated by it from deep underground to up in the Tropopause. The Arbitrator then confines Snippy, the Biomatrix, and the mug in a stasis field, activates the black hole and prepares to leave the Earth's orbit. Due to being that close to the event horizon, Snippy perceives the destruction of the Earth as going on forever. Not willing to witness the eternal end of his home planet, he asks the Biomatrix to construct a memory for him that he could escape to. For unknown reasons, the Biomatrix actually agrees to grant his wish. The Biomatrix decides to take the sniper back to the earliest genetic human memories it is able to find in Snippy's bloodline.
   
While Snippy tries to get information about Pilot's whereabouts out of the mug, Captain shows up. The Captain sitting on a chair on very thin ice.
+
Snippy wakes up as a caveman during the last ice age, reciting a terrible dream of black fire consuming all, being accused by a god of being Loki (Captain) and finding Loki's mask in his pouch. The caveman Snippy draws the dream on the walls of his cave in order to forget it. When he leaves for hunting, he encounters a pack of wolves, but a demon animal in the form of a caribou interrupts. The Biomatrix found an anomaly in the genetic memory that it wants to show to Snippy. Deep within a crevasse of a glacier, Snippy as his caveman ancestor finds the Captain's mug buried deep in the ice. Snippy's original memories flood into his mind upon seeing the mug and his own true reflection in the ice. He has no idea how the mug could have gotten there so far intp the past, but he is sure it's all Captain's fault.
   
Captain demands his mug back but Snippy, trying to protect Captain, refuses and threatenes to destroy the mug instead.
+
Snippy wakes up in a new memory, this time as a young woman named Amber of Snippy that resides in the medieval ages. Her dreams show her a dead town, a black vortex, and a lone figure that she describes as having no face or the intertwined faces of millions (Captain). The "faceless one" plans to drink the black vortex with a straw and vows to find Snippy wherever he may be.
   
At this point the [[Arbitrator]] arrives on Earth. It is the second representative of the [[aliens|alien invaders union]], sent to capture the Captain. Snippy is briefly disintegrated and restored by the Arbitrator.
+
Amber is determined to consult her guardian angel, a separate man she has always seen instead of herself when gazing into a mirror. The "black and white knight" she speaks of is, in fact, the post-apocalyptic Snippy in his regular sniper attire.
   
The Arbitrator claimed, that a local scan for intelligent bipedes showed only Mr. Snippy in the vicinity. Due to the sniper holding the mug, the alien concluded, that Snippy and Captain were one and the same person.
+
Later on, Amber decides to go for a walk, but is approached by a knight dressed in the theme of the Captain's mug. He warns her that the "Admins" have taken over the Capitol, has sent out "Mods" that are armed with the "Word" and are attempting to wipe out the "Local Hosts". He then advises that Amber should flee before they confront her and "permanently ban" her by their hands. Instead, she stubbornly refuses to abandon her home. She doesn't understand why the Admins would act like this as they have status and acceptance in the Capitol and are no longer hunted like witches. She rationalizes that the knight might have lost his sanity while searching for the "Infinite Grail", of which Amber believes to be just a legend of old.
   
Snippy did not believe in the Captain being a split personality of himself but to his complete surprise he found the Captain's gasmask, goggles, hat and the red scarf in his backpack, instead of the supplies he was sure to have brought along.
+
In the branches just above Amber sits the Biomatrix as a crow and the [[Lifealope]] as a songbird of some sort. The Biomatrix takes control of the Lifealope and fuses it into one being, leaving only an extra head and pair of feet protruding from the black and red body.
 
Remembering back all the strange unexplainable things always happening to Captain, Snippy suffered a deep identity crisis.
 
 
The sniper also remembered the days shortly before the apocalypse, when the science team he guided into the deadzone fell victim to the 'wishing well'-anomaly and the scientists began killing each other for power. It turned out that while Snippy tried to block out the anomalie's voice, promising him to grant every one of his wishes, he fears, that he might subconsciously have caused the apocalypse since he was sick of the [[ANNET]]-controled humanity. When the sniper returned from the ill fated tour much later, the city of Eureka was already destroyed. Snippy isn't even sure, whether the plan of the 1% to destroy the ANNET's transmitter towers was carried out, or whether he himself had sabotaged the ANNET's core before going out on that last tour.
 
 
As another surprise for Mr. Snippy, the Captain's red scarf suddenly began moving on its own, revealing its true nature. The [[Biomatrix 117|Biomatrix]] did not try to kill Snippy, though, and instead suggested to him to claim diplomatic immunity.
 
 
Nevertheless the Arbitrator had decided already to take Snippy to the galactic court for Captain's crimes and to destroy the Earth by releasing a black matter drop into the planet's atmosphere, creating a black hole.
 
 
According to the Biomatrix, the aliens feared, that the out of control ANNET system might infect other planets, as the Earth was already contaminated by it from deep underground to up in the Tropopause.
 
 
The Arbitrator then confined Snippy, Biomatrix and the mug in a stasis-field, activated the black hole and prepared to leave the Earth's orbit.
 
 
Due to being that close to the event horizon, Snippy perceived the destruction of the Earth as going on for ever. Not willing to witness the eternal end of his home planet, he asked the Biomatrix to construct a memory for him, he could escape to. For unknown reasons the Biomatrix actually agreed to grant his wish.
 
 
The Biomatrix decided to take the sniper back to the earliest genetic human memories it was able to find in Snippy's bloodline.
 
 
Snippy wakes up as a caveman during the last iceage, remembering a terrible dream of black fire eating everything, being accused by a god of being 'Loki' and finding Loki's mask in his pouch. The caveman draws the dream on the wall of his caves to forget it. When he leaves for hunting, he encounters a pack of wolves, but a demon animal in the form of a caribou interrupts. The Biomatrix found an anomaly in the genetic memory it wants to show to Snippy. Deep within a crevasse of a glacier, Snippy as his caveman ancestor finds the Captain's mug, buried deep in the ice. Snippy seeing the mug and his own true reflection in the ice, remembers, who he really is. He has no idea, how the mug could have gotten there, that far in the past, but he is sure it's all Loki's/Captain's fault.
 
 
Snippy wakes up in a new memory, this time as a young woman named Amber of Snippy, who apparently lived during medieval times. Her dreams showed her a dead town, a black vortex and a lone figure either without a face or with the intertwined faces of millions. The faceless ones plans to drink the black vortex with a straw and it plans to find Amber/Snippy wherever he is.
 
 
Amber goes to consult her guardian angel, a being she always sees when gazing into a mirror instead of herself. Her black and white knight turns out to be Mr. Snippy.
 
 
When Amber later goes for a walk a knight on a horse approaches and greats her. He warns her, that the 'admins' (?) have taken over the capitol (London ?), sent out 'mods' (troops) armed with the 'word' (?) to take out the 'local hosts' (local rulers) and that Amber should flee to a safer place, for not facing 'permanent ban' (death) by their hands.
 
 
Amber refuses to abandon her home. She doesn't understand, why the 'admins' would act like this as they had status and acceptance in the capitol and were no longer hunted like witches. She came to the conclusion, that the knight may have lost his sanity while searching for the 'infinite grail' (Captain's mug), which Amber believes does not even exist.
 
 
While Amber still ponders her options in the branches of the trees a three eyed bird with antlers and a crow with three red eyes fight each other and finally fuse into one being.
 
 
...
 

Revision as of 06:29, October 29, 2012

The Ancestors Story Arc of the webcomic "Romantically Apocalyptic" started Issue 88 and is currently still ongoing.

The new story arc begins with Mr. Charles Snippy being attacked by a hostile, talking snowflake of an unknown origin. Zee Captain solves the problem by tossing his mug full of tea into the face of the sniper.

In a conversation with Pilot about the new squadmember Engie and Captain's mug, Snippy learns, to his surprise, that Pilot is not the one who supplies Captain with tea. Since Snippy hasn't done so either, nor has he ever seen Captain refilling the mug, the sniper decides to inspect the mysterious object while Captain and Engie are away. Snippy is not able to find anything out of the ordinary about the mug before he is discovered by Pilot, who tackles the unfortunate sniper to the ground. At this point, a ladybug flies into the scene and starts a dialog with the mug about the progress of a seemingly ongoing assassination attempt. When Snippy overhears the conversation, he convinces himself that he is going insane due to radiation poisoning.

The ladybug, exasperated by the incompetence of the mug, offers Snippy a job as a hired killer, the target being Captain for this particular mission. Pilot, who witnessed the entire exchange alongside Snippy, runs off to warn the governor. The ladybug goes after him, leaving a very confused sniper behind.

Upon returning, Captain commands Snippy to search for Pilot, but the latter has disappeared without a trace. When planning to report back to Captain, Snippy walks in on the mug, the ladybug, and even the straw plotting on poisoning Captain. Terrified, Snippy decides to look for his crewmates in the wasteland, but finds himself unable to locate any of them. He soon notices that he is being followed by, to his dismay, Captain's mug.

While Snippy tries to get information about Pilot's whereabouts out of the mug, Captain appears whilst sitting in a chair on extremely thin ice. Captain demands his mug back, but Snippy, in an attempt to protect Captain, refuses and threatens to destroy the mug instead.

The Arbitrator suddenly makes an entrance by shattering the ice beneath Snippy. It is the second representative of the Alien Invaders Union, of course sent to capture the Captain. Snippy is briefly disintegrated and restored by the Arbitrator. The Arbitrator claims that a local scan for intelligent bipeds shows only Snippy in the vicinity. Due to the sniper holding the mug, the alien concludes that Snippy and Captain are one and the same person. Snippy does not believe in the Captain being a split personality of himself, but, to his complete surprise, he digs up the Captain's gasmask, goggles, hat, and the red scarf in his backpack instead of the supplies he was so certain to have kept in its pockets. The confusion prompts Snippy to question his sanity and recall the strange and unexplainable instances always happening to Captain, eventually resulting in the sniper suffering a deep identity crisis.

Snippy thinks of the days shortly before the apocalypse when the science team he guided into the Deadzone fell victim to the "wishing well" anomaly and the scientists began killing each other out of hunger for power. It turned out that while Snippy tried to block out the anomaly's voice -- which promised to grant him every single wish he desired -- he came to the realization that he might have subconsciously caused the apocalypse due to his irritation toward humanity being entirely too dependent upon the ANNET system. When the sniper returned from the ill-fated tour much later, the city of Eureka was already destroyed. Snippy wasn't even sure of whether the plan concocted by 1% of the population to destroy the ANNET's transmitter towers was carried out or if he himself had sabotaged the ANNET's core before going out on that last tour.

As another surprise for Snippy, the Captain's red scarf becomes animated and reveals its true nature as the Biomatrix. It does not try to kill Snippy, however, and instead suggests a claim for diplomatic immunity. Nevertheless, the Arbitrator had already made the decision to take Snippy to the Galactic Court for Captain's crimes and to destroy the Earth by releasing a black matter drop into the planet's atmosphere, summoning a black hole.

According to the Biomatrix, the aliens feared that the uncontrolled and chaotic ANNET system might infect other planets as the Earth was already contaminated by it from deep underground to up in the Tropopause. The Arbitrator then confines Snippy, the Biomatrix, and the mug in a stasis field, activates the black hole and prepares to leave the Earth's orbit. Due to being that close to the event horizon, Snippy perceives the destruction of the Earth as going on forever. Not willing to witness the eternal end of his home planet, he asks the Biomatrix to construct a memory for him that he could escape to. For unknown reasons, the Biomatrix actually agrees to grant his wish. The Biomatrix decides to take the sniper back to the earliest genetic human memories it is able to find in Snippy's bloodline.

Snippy wakes up as a caveman during the last ice age, reciting a terrible dream of black fire consuming all, being accused by a god of being Loki (Captain) and finding Loki's mask in his pouch. The caveman Snippy draws the dream on the walls of his cave in order to forget it. When he leaves for hunting, he encounters a pack of wolves, but a demon animal in the form of a caribou interrupts. The Biomatrix found an anomaly in the genetic memory that it wants to show to Snippy. Deep within a crevasse of a glacier, Snippy as his caveman ancestor finds the Captain's mug buried deep in the ice. Snippy's original memories flood into his mind upon seeing the mug and his own true reflection in the ice. He has no idea how the mug could have gotten there so far intp the past, but he is sure it's all Captain's fault.

Snippy wakes up in a new memory, this time as a young woman named Amber of Snippy that resides in the medieval ages. Her dreams show her a dead town, a black vortex, and a lone figure that she describes as having no face or the intertwined faces of millions (Captain). The "faceless one" plans to drink the black vortex with a straw and vows to find Snippy wherever he may be.

Amber is determined to consult her guardian angel, a separate man she has always seen instead of herself when gazing into a mirror. The "black and white knight" she speaks of is, in fact, the post-apocalyptic Snippy in his regular sniper attire.

Later on, Amber decides to go for a walk, but is approached by a knight dressed in the theme of the Captain's mug. He warns her that the "Admins" have taken over the Capitol, has sent out "Mods" that are armed with the "Word" and are attempting to wipe out the "Local Hosts". He then advises that Amber should flee before they confront her and "permanently ban" her by their hands. Instead, she stubbornly refuses to abandon her home. She doesn't understand why the Admins would act like this as they have status and acceptance in the Capitol and are no longer hunted like witches. She rationalizes that the knight might have lost his sanity while searching for the "Infinite Grail", of which Amber believes to be just a legend of old.

In the branches just above Amber sits the Biomatrix as a crow and the Lifealope as a songbird of some sort. The Biomatrix takes control of the Lifealope and fuses it into one being, leaving only an extra head and pair of feet protruding from the black and red body.

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